The 12 Donts for Track Making
SmuckersPublished 8 years ago - 476 plays
1. Ramps leading nowhere
2.Lines that dont connect
3.Ramps that are too high and are sharp
4.Sudden changes of angles on ramps
5.Random lines
6.Ramps that go up or down too quickly
7.Lines that are left exposed without reason
8.Ramps at the wrong angle for your landing
Last4incomments
Desktop Controls
- Accelerate
- Back Brake
- Lean Left
- Lean Right
- Change Direction
- Change Vehicle
-
Front Brake Advanced+
- Last Checkpoint
- Remove Checkpoint
- Restart Track
- Pause
- Zoom In/Out or
-
Toggle Player View Race mode only
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8 years ago
Please avoid these, i understand that there may be exceptions in these rules but limit this.
8 years ago
9.Ramps that are redundant 10.useless Drawings 11.Useless writing 12.Long expanses of nothing with sudden shifts of angles