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Paletted Mario Pixel Art

x86 x86
Published 3 years ago - 26.5k plays
I'm now able to import pictures into my FRHD API, and instead of shading them with just physics and scenery lines, use pre-rendered textures as a palette. I used a custom 8-shades-of-gray palette for this, and I think it turned out nicely.
7.5k
PLAYERS COMPLETED
0:05.67
AVERAGE TIME
0.94
COMPLETION RATE
179K
TRACK SIZE
79%
(218 votes)
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1.
MaxwellWarren
MaxwellWarren
0:05.23  
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2 years ago

SlashDash
SlashDash

x86 This is very cool!

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3 years ago

Crash_Override
Crash_Override

x86 what is api??

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3 years ago

loli_rider
loli_rider

x86 friends?

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3 years ago

x86
x86

zalak0 thanks!

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