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if(efforttaken!=0){

Xcape Xcape
Published 6 years ago - 639 plays
var a="Hard",b=getTrackSize(getTrackID()),c=getDislikes(getTrackID()),d=null;console.log("This track took almost no effort to detail, it's beatable though\nDifficulty: "+a+"\nSize: "+b+"\nAmount of salty mofos: "+c+"\nAmount of f**ks i give: "+d);}else{console.log("That is not true")}};
5
PLAYERS COMPLETED
5:18.03
AVERAGE TIME
0.07
COMPLETION RATE
6K
TRACK SIZE
89%
(9 votes)
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6 years ago

Dougy0401
Dougy0401

Xcape Ah, that works too. Either way, it's a cool concept, I just don't have patience for a track that takes RedOrBlue 3:47 to complete, take me like 13:56 lol.

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6 years ago

Xcape
Xcape

Dougy0401 In reality i just started out randomly spamming lines around, then i looked for a path out of the maze. If something was in the way, i removed it. If the path was too hard or too easy, i adjusted the lines.

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6 years ago

Dougy0401
Dougy0401

Xcape while it looks like sht, I do see you designed a rather difficult track, and added lines afterwards I think. either way, not easy to ride or look at, but it's still cool lol.

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6 years ago

RedOrBlue
RedOrBlue

Xcape thenkiu

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