pretty fun level with decent gameplay variety, but I think one weakness is the clarity of what the player should do. For example, a small right arrow sign at the front of the track could be a nice touch, and the large jump off the cliff should give the player some indication of how to land (could be as simple as a Z symbol, or could be something like a right facing downwards diagonal arrow). I also think the star spacing is awkward, I don't think there's a need for two stars at the start.
2 weeks ago
pretty fun level with decent gameplay variety, but I think one weakness is the clarity of what the player should do. For example, a small right arrow sign at the front of the track could be a nice touch, and the large jump off the cliff should give the player some indication of how to land (could be as simple as a Z symbol, or could be something like a right facing downwards diagonal arrow). I also think the star spacing is awkward, I don't think there's a need for two stars at the start.
2 weeks ago
spoki
2 weeks ago
spook tree
2 weeks ago
For the keen eyed gerbil.